Each axie’s chance to get a critical attack is based on it’s morale. Critical AttacksĬritical attacks are a bit random so I won’t cover them in great detail, but you should be aware of them. For example Imp (110 base damage) on a beast will do 121 damage. A beast attack card (Imp, Nutcracker, Hero) attacking a plant body axie.Īny attacks that have the same attacking card class as the body class will get a 10% bonus.The attacking Axie’s body class does not play into the RPS bonus, but it will have its affects in later sections.Īlso note that the RPS bonus can work both ways. The most important thing to note about the “RPS Bonus” is that its based on the attacking Skill/Part and the defending Axie body class. Every class in Axie Infinity has classes that it gets a 15% damage bonus against, and there’s other classes that get a bonus against it. Does the defending axie have shield? If so, how much?Īxie class advantages are based on the old game of “Rock, Paper, Scissors”.Rock, Paper, Scissors / class advantages.Theres a couple variables that affect the amount of damage that your axies deal each attack: Below I’ll try to break it down as simply as possible. After you do your first couple battles you start to wonder how you can do more damage and keep your tank alive for a few more rounds. While Axie battles can sometimes seem basic at first glance, there’s way more going on under the hood.